Pro Evolution Soccer 2014

PES 2014 Gameplay
   Pro Evolution Soccer 2014 marks a new beginning for Konami's blockbuster soccer series, with an all-new engine allowing for every aspect of Pro Evolution Soccer 2014 to be totally reworked to produce a game much closer to the excitement and variety of a top-level match. The central theme of fluidity is based on the constant moving of players and switching positions which mirrors the modern approach to football. Producers looked at how the matches ebb and flow, with player individuality key to a team's success, and well-drilled tactics helping underdogs produce giant-killing feats. In addition to noticeably improved graphics and seamless animation, the thrust of the new engine's power has been used to redefine the way football is played as a video game.  

FIFA 14

FIFA 14 Gameplay
   FIFA 14 is a sports football simulation video game developed by EA Canada and published by Electronics Arts. It was released in late September 2013 for the PlayStation 2, PlayStation 3, PlayStation Portable, PlayStation Vita, Xbox 360, Wii, Nintendo 3DS video game consoles and Microsoft Windows. It was also released as freeware for iOS and Android on 23 September 2013. The game is set for release on PlayStation 4 and Xbox One in November 2013. A new engine called the Ignite Engine will be used in FIFA 14 on the PlayStation 4 and Xbox One versions only. This features both graphical and game-play changes such as human intelligence to make players react more like the real thing, True Player Motion to create more realistic movement from the players and more realism to the way environmental features like weather and stadium crowd dynamics develop during play.

Need for Speed: Most Wanted

NFS: MW Gameplay
   Most Wanted is like other Need for Speed games, where the player selects one car and races against a time limit or other racers to reach a destination. Police chases have once again been integrated into certain racing sessions, in which the police employ vehicles and tactics to stop the player's car and arrest the player, like Need for Speed III: Hot Pursuit, Need for Speed: Hot Pursuit 2, and Need for Speed: Carbon. As players take control of faster cars and increasingly rely on nitrous oxide speed boosts, the oxide meter now refills automatically for the first time since its introduction in Underground, and driving sequences become fast-paced and intense similar to the Burnout series.